AudioResource
declare class AudioResource<T = unknown>
declare class AudioResource<T = unknown>
Represents an audio resource that can be played by an audio player. T - the type for the metadata (if any) of the audio resource
Name | Constraints | Optional | Default | Description |
---|---|---|---|---|
T | Yes | unknown | None |
constructor(edges, streams, metadata, silencePaddingFrames)
Constructs a new instance of the
AudioResource
className | Type | Optional | Description |
---|---|---|---|
edges | readonly Edge[] | No | None |
streams | readonly Readable[] | No | None |
metadata | T | No | None |
silencePaddingFrames | number | No | None |
Optional
audioPlayer?
:
AudioPlayer
The audio player that the resource is subscribed to, if any.
Readonly
edges
:
readonly Edge[]
The pipeline used to convert the input stream into a playable format. For example, this may contain an FFmpeg component for arbitrary inputs, and it may contain a VolumeTransformer component for resources with inline volume transformation enabled.
Readonly
Optional
encoder?
:
prism.opus.Encoder
If using an Opus encoder to create this audio resource, then this will be a prism-media opus.Encoder. You can use this to control settings such as bitrate, FEC, PLP.
Readonly
ended
:
boolean
Whether this resource has ended or not.
metadata
:
T
Optional metadata that can be used to identify the resource.
playbackDuration
:
number
The playback duration of this audio resource, given in milliseconds.
Readonly
playStream
:
Readable
An object-mode Readable stream that emits Opus packets. This is what is played by audio players.
Readonly
readable
:
boolean
Whether this resource is readable. If the underlying resource is no longer readable, this will still return true while there are silence padding frames left to play.
Readonly
silencePaddingFrames
:
number
The number of silence frames to append to the end of the resource's audio stream, to prevent interpolation glitches.
silenceRemaining
:
number
The number of remaining silence frames to play. If -1, the frames have not yet started playing.
started
:
boolean
Whether or not the stream for this resource has started (data has become readable)
Readonly
Optional
volume?
:
prism.VolumeTransformer
If the resource was created with inline volume transformation enabled, then this will be a prism-media VolumeTransformer. You can use this to alter the volume of the stream.